Game Updates

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verkon
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Game Updates

Postby verkon » Mon Jan 26, 2015 7:33 am

You'll find all the latest patch information here!
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verkon
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Re: Game Updates

Postby verkon » Mon Feb 02, 2015 8:09 am

Hello beast tamers!

There was a little patch today, that brought you the following improvements to the game:

Changes

  • Guild: Gold Donation feature implemented
  • Guild: Further member slots implemented
  • Guild: Monster donation ranking now displayed
  • Various UI improvements
  • Experience from donating monsters is now shown
  • Story Quests 27 & 29 clarified; errors fixed
  • Pop-up warning for monster death implemented

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Enjoy the game!

Your Battle of Beasts Team
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Re: Game Updates

Postby verkon » Mon Feb 16, 2015 7:35 am

Dear beast battlers!

Our small patch today brings you a couple of changes and improvements:

Guild
  • Faction change is now possible
  • New faction icons

Battle
  • Mechanics improved: Damage over time will now be calculated after healing

Bugs
  • You should no longer get permadeath warnings pertaining to friends' monsters after visiting them
  • Reduced "travel times" in the campaigns will now be displayed properly

Tower Battles
  • When re-rolling opponents, opponents from your previous selection won't pop up in the next one

Enjoy the game!

Your Battle of Beasts Team!
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Re: Game Updates

Postby verkon » Mon Feb 23, 2015 7:21 am

Dear beast tamers,

Today's patch brings you a couple of small changes:

  • Battle: Crashes caused by damage over time spells fixed
  • Conquering Mjellhus will now award credit for the appropriate story quest retroactively
  • The PvP achievement now counts properly
  • Exception implemented when defenders have no monsters
  • New free bonus gift with Diamond purchases: The Icy Crystal Tree

Enjoy the game!


Your Battle of Beasts Team

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Re: Game Updates

Postby verkon » Tue Mar 10, 2015 8:51 am

Dear beast fighters,

Today is the day! Guild Battles are finally here!

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Starting immediately, you will be able to join forces within your faction to fight back rival guilds and conquer their lands.

Check out the "To Battle" button in the "Troops" tab to get started.
The following features are now available:
  • Move - move troops into an empty neighboring zone
  • Recruit - add troops from your guild reserves to your army
  • Attack - attack a neighboring zone occupied by hostile forces
  • Reinforce - contribute troops from your guild's reserves to another guild's army
  • Relieve - Trade places with another guild of the same faction
  • Flee - Dissolve army and return to the Capital City

Smaller factions will receive a bonus to level the playing field.

You can also now change factions (please note that this means you will lose your current army).

A detailed FAQ can be found here

The patch also brought two major bugfixes:
  • Bug fixed that prevented the world map from responding to clicks
  • Bug fixed that displayed campaign chests in your realm view

Enjoy the game!

Your Battle of Beasts Team
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Re: Game Updates

Postby verkon » Thu Mar 12, 2015 8:44 am

Dear beast tamers,

Today's patch brings you several quality of life changes, as well as some tweaks to the new guild battle feature:

  • Enemy monsters will dodge less often in battle
  • Marauders will no longer spawn in former boss regions
  • The time you have to resurrect your monsters has been increased to 7 days
  • Guild Battles: Desperation bonus for small factions now has a cap
  • Guild Battles: Fleeing will now return the army to the guild's storage

Enjoy the game!

Your Battle of Beasts Team

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Re: Game Updates

Postby verkon » Mon Mar 16, 2015 8:04 am

Dear tamers and conquerors,

Today's patch includes some more exciting changes and improvements to the guild battle system:

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Guild Battles
  • Battle Replay feature implemented
  • Small text changes

Miscellaneous
  • Beasts resurrected with Diamonds will now receive an additional EXP bonus
  • Tower Battles: You can now see your own Glory rating
  • Dodge chance will now be displayed correctly in the battle selection screen

...and last, but certainly not least, to thank players for bearing with us with the bumpy start to the guild feature,
resurrection costs will be halved this week!

We hope you're enjoying the game and the ongoing improvements being made to it!

Your Battle of Beasts Team

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Re: Game Updates

Postby verkon » Wed Mar 18, 2015 9:39 am

Dear tamers and conquerors,

Today, we have a couple more small tweaks:

  • No more cooldown-lock on empty zones
  • PvP losses no longer grant Gold
  • Plundertroops have to be scouted out separately each time

Enjoy the game!

Your Battle of Beasts Team
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Re: Game Updates

Postby verkon » Mon Mar 23, 2015 10:06 am

Dear monster masters,

There's creaking and rustling to be heard from the forest, and even within the city the subjects can hear a low humming drifting along the breeze...

With spring making the lonely wilds of Tutorria, Irdhaven and Byrkenholm come to life with flowers and warmth, strange creatures are awakening and coming out of hiding.

The sentry on duty spotted a particularly gnarled, yet oddly friendly creature, slowly treading towards the city gates. With its low humming voice, it introduced itself as the Tree of Life, and offered your city its services. It will wait patiently outside the city gates by your Mine until you choose to invite it in.

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For Diamonds, you can hire this magical being's services for 7 or 30 days. Once you have made your pact with the Tree of Life, it will appear in your card bar, from which you can send him out into your realm.

The Tree of Life has the ability to restore a random fallen monster back to life once a day!

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This mighty ally is sure to be of great use to any realm! Best of all, you can try it for free for a week!


This patch also has some other small changes:

  • When recruiting monsters, the correct increase to the army's strength will be displayed
  • Battle replays will now play correctly
  • Damage in guild battles is now calculated correctly
  • Faction-changing no longer deletes the guild's army

Enjoy the game!

Your Battle of Beasts Team

*The symbol will only appear when there is a dead beast to resurrect and the Tree of Life's cooldown is ready!
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Re: Game Updates

Postby verkon » Mon Mar 30, 2015 8:20 am

Dear beast lords,

Today's patch has some changes and bugfixes for you:

Changes
  • Extra goods can now be sold if the warehouse is full
  • Guild: Monsters killed in battle can now be resurrected

Bug Fixes
  • Guild: Battle notification will now show proper amounts of glory
  • Guild: Display error when donating monsters fixed
  • Guild: Enemies' factions are now displayed correctly in the Battle Statistics
  • Guild: Monsters killed in battle can now be resurrected

Enjoy the game!

Your Battle of Beasts Team

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